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Founded Date March 8, 1927
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OpenAI Solved NPC aI Driving in Video Games Half a Years Ago And Open-sourced It
My understanding is that CDPR got 7 million from EU/Poland gov to establish next-gen AI in video games, specifically CyberPunk 2077 …
It likewise seems the NPC driving AI in CyberPunk is badly lacking to the point of nonexistence, indeed NPC cars and trucks are generally on a static linear ‘rails’ system … which in terms of “AI” lags even that of GTAIII from decades ago …
But Elon Musk (CEO of Telsa) has a nonprofit called OpenAI foundation that released the trained neural network and open sourced the code for TRUE AI driving in videogames (here as showcased in GTAV) almost half a years back … So whats CDPR’s excuse after getting 7 million dollars to deal with AI, it couldn’t even execute a standard driving automobile AI that had actually been in GTA video games for 3 years much less enhance upon it with work that had already been open sourced half a years ago ?!
Click to broaden …
That’s an AI that establishes a driving design for the players vehicle, not the GTA V npc’s, which I ensure you also make use of ordinary pathfinding to run. Cars in this world items, they are filled and unloaded dynamically to produce the illusion that the world is occupied.
Where GTA V varies is that there are various conditions these automobiles can be generated in resulting in interesting interactions when they are let loose, like vehicle mishaps, police goes after, ect.